Game Client Engineer

  • Location: Negotiable
  • Schedule: 10:00 AM - 6:00 PM (Mon-Fri)

Job Description:

  • Develop game client features using Unity/Unreal Engine, implementing core gameplay, UI systems, and performance optimization.
  • Collaborate with designers and artists to design technical solutions and write efficient code.
  • Solve technical challenges such as rendering efficiency, network synchronization, and cross-platform adaptation.

Game Numerical Designer

  • Location: Negotiable
  • Schedule: 10:00 AM - 6:00 PM (Mon-Fri)

Job Description:

  • Design core numerical models for game economies, combat formulas, progression curves, etc.
  • Build numerical tables using Excel/Lua/Python and collaborate with engineers for implementation.
  • Analyze competitor numerical designs and continuously optimize game balance and player experience.

3D Character Artist

  • Location: Negotiable
  • Schedule: 10:00 AM - 6:00 PM (Mon-Fri)

Job Description:

  • Create 3D models and textures for characters, outfits, and weapons.
  • Work with animators on rigging and motion adaptation.
  • Deliver high-quality PBR or stylized assets based on project art direction.